Ben Springer

Environment Texture Artist at Naughty Dog

Ben Springer is an experienced Environment Texture Artist currently working at Naughty Dog since February 2017. Prior roles include Artist at Kabam from January 2015 to February 2017, where Ben focused on asset modeling and texturing, and Sr Environment Artist at Spark Unlimited from November 2011 to November 2013, handling prop modeling, placement, and level optimization. Earlier in the career, Ben served as a 3D Modeler at Zynga and worked as an Environment Artist for both Activision and Luxoflux from July 2004 to February 2010, specializing in modeling and texturing 3D assets and optimizing levels for consoles. Ben holds a Bachelor's degree in Game Art and Design from the Art Institute of LA and an Associate's degree in Computer Animation from the Art Institute of Seattle.

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Naughty Dog

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Naughty Dog is the developer of some of the most critically acclaimed and top-selling video games on PlayStation platforms, having created the classic Crash Bandicoot and Jak and Daxter series, as well as modern franchises Uncharted and The Last of Us.


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