DS

Doug Schieber

Senior Technical Artist / Dynamics at Naughty Dog

Doug Schieber is a Senior Technical Artist specializing in dynamics at Naughty Dog since July 2018, focusing on Python, MEL, PyMEL, and PyQT tools, along with rigging and destruction simulation. Prior experience includes serving as a Technical Artist at Ghost Productions, Inc. from June 2015 to July 2018, where responsibilities included rigging, programming production tools, and exporting assets for VR. Doug also volunteered as an artist at Ruthmere Museum, leading a restoration project for uncovered artwork. Education includes a Bachelor of Arts in Animation from Ball State University and an Associate of Arts in Fine and Studio Arts from Ivy Tech Community College-North Central.

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Los Angeles, United States

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Naughty Dog

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Naughty Dog is the developer of some of the most critically acclaimed and top-selling video games on PlayStation platforms, having created the classic Crash Bandicoot and Jak and Daxter series, as well as modern franchises Uncharted and The Last of Us.


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201-500

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