Jaroslav Sinecky

Anim/physics Programming Lead at Naughty Dog

Jaroslav Sinecky is a seasoned Principal Game Programmer with extensive experience at Naughty Dog since November 2009, contributing to acclaimed titles such as Uncharted 3, The Last of Us, Uncharted 4, and The Last of Us 2, focusing on physics and other advanced programming aspects. Prior to this role, Jaroslav worked as a Gameplay Programmer at Grin Barcelona on Wanted: Weapons of Fate and held positions as an Engine/Gameplay Programmer at Freegamer and as a C++/OpenGL Programmer at Topmes Praha. Jaroslav began the career as a PowerBuilder/RDBMS Developer at Unicorn. Jaroslav earned a Master's degree in Mechanical Engineering from Czech Technical University in Prague, completing studies in 2001.

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Santa Monica, United States

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Naughty Dog

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Naughty Dog is the developer of some of the most critically acclaimed and top-selling video games on PlayStation platforms, having created the classic Crash Bandicoot and Jak and Daxter series, as well as modern franchises Uncharted and The Last of Us.


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201-500

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