Wayne Messam II is a seasoned audio professional and project lead with extensive experience in game audio design and engineering. Currently serving as Project Lead for "King of Dareux: Duality" at Neptune's Cloud Entertainment, Wayne oversees a team and manages a substantial budget while also implementing complex mechanic systems using C++ and Blueprints. Previous roles include Technical Sound Designer for "Once Upon a Time" and "Silent Space," where Wayne produced and implemented a significant number of sound effects in Unity and C#. Additional experience encompasses audio engineering for The Minute Kings podcast, as well as contributions at Formosa Group and Hoot/Wisdom Recordings, where Wayne excelled in various audio production tasks. Wayne's educational background includes a Bachelor of Music in Commercial Music Technology from Florida Atlantic University and participation in the COOP Careers Fellowship.
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