James Marshall

Technical Artist at Next Level Games

James Marshall is an accomplished Technical Artist with extensive experience in the gaming industry. Currently employed at Next Level Games since December 2023, James has previously held positions at Blackbird Interactive as a Technical Animator, where responsibilities included overseeing character and monster animation for a prototype IP in Unreal. Prior experience includes a Technical Artist role at Relic Entertainment, contributing to the production of Company of Heroes 3 and the Age of Empires 4 expansion. James's career began at Electronic Arts, participating in the development of notable titles such as Plants vs Zombies: Battle for Neighborville and Mass Effect Andromeda, providing technical support and animation expertise. Earlier positions include roles at Utherverse Digital and Power Up, focusing on 3D artistry and animation. James holds a diploma in Game Art & Design from The Art Institute of Vancouver.

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