JK

Jocelyn Kim

Technical Artist

Jocelyn Kim is a skilled Technical Artist at Niantic, Inc. since May 2020, contributing to mobile games Pokémon GO and Monster Hunter Now by supporting cross-functional teams in feature development, creating UI systems, shaders, VFX, and animations, and ensuring brand alignment with IP stakeholders. Prior to this role, Jocelyn served as a Game Developer at Tender Claws, where contributions included game development for The Under Presents in Unity/C# and implementing stylized visuals and core features. Experience also encompasses positions as a Unity Developer at Super Lucky Casino Inc., 3D Artist at USC Games, 2D Artist at Yacht Club Games, Lead Programmer in independent game development, and Art Director at Syndicate Atomic, where notable accolades were achieved. Jocelyn holds a Bachelor of Arts in Interactive Media and Games from USC School of Cinematic Arts.

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