Danielle Tucker is the Lead of Learning & Development at Nike WHQ, where they teach Color, Material, and Graphic designers how to utilize Substance Painter and Sampler in their workflows. They create e-learning materials and facilitate in-person events while exploring new software and workflows. Previously, Danielle gained experience as a 3D Design Intern at Vans and as a Character Artist at Visual Purple, where they developed game-ready assets and worked in various 3D software. Danielle holds a Bachelor of Arts in 3D Animation from the Columbus College of Art & Design.
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