Stefano Prosperi is an experienced programmer with a robust background in game development and artificial intelligence. Currently serving as Principal Programmer at Ninja Theory since September 2013, Stefano has also held the position of Senior AI Programmer. Prior experience includes roles as Senior Game Engine Programmer at Jagex, Team Lead for Gameplay and AI at Geniaware s.r.l., and Team Lead for Match Engine and Game Logic at Square Enix (BGS). Additional programming experience spans positions at DC Studios and Trecision, showcasing a diverse skill set in both gameplay mechanics and engine development across various industry-leading companies.
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