Alex Okita

Game Engineer at Nomadic

Alex Okita has over 15 years of professional experience in various roles. In 2018, they worked as a Contract Generalist at Tactic. The year before, they were a Game Engineer at Nomadic. From 2014 to 2013, they worked as a Spatial Interaction Engineer at Occipital and a Software Engineer at Zynga, respectively. In 2012, they were a Generalist at Munkyfun. From 2009 to 2005, they worked as a General Engineer at Float Hybrid Entertainment, a Technical Director and Coffee Snob at Black Point Studios, a contract concept artist at Nakedsky, and a Senior Artist at Namco. Alex began their career in 2003 as a digital artist at C.O.R.E. Feature Animation.

Alex Okita attended the University of Silicon Valley from 1993 to 1995, where they studied computer graphics.

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