Aurelio Reis

Software Engineering Director, Graphics Developer Tools

Aurelio Reis is the Software Engineering Director for Graphics Developer Tools at NVIDIA, where they focus on building a comprehensive suite of tools for graphics programmers. With over a decade of experience in the gaming industry, Aurelio has contributed to numerous successful titles, accumulating millions of units sold. Their expertise spans online networking, advanced graphics rendering, and console systems, further enhanced by a strong proficiency in various programming languages and software engineering practices. Aurelio previously held key positions at Disney Interactive, Electronic Arts, Firaxis Games, and other notable companies, where they demonstrated leadership in engineering management and technical direction.

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San Jose, United States

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