Anthony Rogers

Senior Technical Artist at Obsidian Entertainment

Anthony Rogers began their work experience in 2007 as a Junior Systems Test Engineer at Volt Services. Anthony then moved on to Obsidian Entertainment, where they held various roles including Senior Technical Artist, Cinematics Designer/QA, and Quality Assurance Lead. Anthony'sresponsibilities at Obsidian Entertainment included creating cinematics pipelines, testing and supporting cinematics team tools, providing animation and physics support, and managing bug databases. Anthony's work experience at Volt Services involved play testing and balance testing for Territory: Quake Wars.

Anthony Rogers earned their Bachelor of Science degree in Computer Science from Carnegie Mellon University from 2002 to 2006.

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