CW

Conor Walsh

Narrative Designer at Obsidian Entertainment

Conor Walsh has worked at Obsidian Entertainment in various roles. Conor started in 2014 as a Quality Assurance Specialist, undertaking testing tasks for game Pillars of Eternity II, fixing typos, and identifying bugs. In 2015, they continued as a Quality Assurance Specialist, followed by a similar role in 2017. In 2016, they worked as a Narrative Designer for the game Tyranny, proofreading and editing text, creating item entries, and writing miscellaneous strings. In 2019, they returned to the company as a Quality Assurance Specialist, and in 2020, they became a Narrative Designer.

Conor Walsh has obtained a Bachelor's degree in English Language and Literature, General from California Polytechnic State University-San Luis Obispo. Additionally, Conor earned a Technical & Professional Communication Certificate from the same institution in May 2019.

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Timeline

  • Narrative Designer

    March, 2020 - present

  • Quality Assurance Specialist

    July, 2019

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