Jena Ruhl

Junior Artist at Obsidian Entertainment

Jena Ruhl has diverse work experience in the gaming industry. Jena started their career as an Artist at the Video Game Developers Club (UCI), where they worked from September 2012 to May 2014. In 2014, they joined Obsidian Entertainment as an Art Intern, working on various projects and gaining experience in areas such as lighting and bug fixing. Jena then transitioned into the role of QA Tester and later QA Lead, where they demonstrated their attention to detail and commitment to quality assurance. In June 2017, they became a Junior Artist at Obsidian Entertainment, contributing to the creation of assets for games like Pillars of Eternity: Deadfire and The Outer Worlds. Jena also worked on The Outer Worlds: Peril on Gorgon before their current role. Overall, Jena Ruhl's work experience showcases their artistic skills, passion for gaming, and ability to adapt to different roles within a development studio.

Jena Ruhl completed their Bachelor's Degree in Computer Game Science from UC Irvine between 2010 and 2015.

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