Ledis Molina

Character Technical Artist at Obsidian Entertainment

Ledis Molina has a diverse work experience in the field of character technical art and animation. They started their career as a Digital Character Design Specialist at Missouri State University in 2017. From 2019 to 2021, they worked as a Graduate Research/Teaching Assistant at Florida Atlantic University. In 2020, Ledis joined Noitom as a Lead Technical Animator, where they focused on designing animation workflows, enhancing real-time performance capture, and integrating various facial capture technologies. In 2022, they worked at AAA Multimedia as a Character Technical Director before joining Obsidian Entertainment as a Character Technical Artist. Additionally, Ledis worked as a Technical Artist - Animation at ProUnlimited for Electronic Arts for a brief period in 2022. Ledis has a strong background in character technical art and animation technologies and has demonstrated skills in managing outsourced artists and integrating assets for game development.

Ledis Molina pursued their education by firstly attending Missouri State University, where they obtained a Bachelor's degree in Fine Arts with a focus on 3D Computer Animation. Ledis studied at this institution from 2014 to 2018. Subsequently, Ledis continued their educational journey at Florida Atlantic University, where they pursued a Master of Fine Arts (MFA) in Media, Technology, and Entertainment with a specialization in Fine and Studio Arts. Ledis completed this program from 2019 to 2021.

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