The Engineering Team at Omni Creator Products designs and develops the robust software and infrastructure that empower players to turn their creative visions into reality. Comprising experts in UI, gameplay, and full-stack engineering, the team ensures a seamless and intuitive user experience, and builds scalable, reliable systems to support an agile and innovative creation process.
Archil Tskhondiya
Lead UI Engineer
Ben Carnall
Principal Engineer
Carlos Martell
Staff Infrastructure Engineer
Chris Ringenberg
Software Engineer
Jay Wells
Lead Gameplay Engineer
Martin Ponichtera
Staff Software Engineer
Matt Macdonald
Senior Software Engineer
Michael Owoc
Lead Full Stack Engineer
Roman Zhuravlev
Senior Software Engineer
Stanislav Denisov
Staff Software Engineer
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