Julian Payne is a Senior Roto/Prep Artist Junior Compositor with experience in various VFX companies working on projects like Tomb Raider, Peter Rabbit, and Animal World. Specializing in compositing and visual effects, Julian has a strong skill set in software applications such as Nuke, Maya, and Mocha. With a background in architectural technology and retail design drafting, Julian has a diverse range of skills in production, construction drawings, and CAD software. Graduating with a Bachelor of Art and Design in 3D Animation and Visual Effects, Julian continues to excel in the VFX industry.
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