Kevin Schmidt

Software Engineering Director at OpenEye, Cadence Molecular Sciences

Kevin Schmidt has a strong work history in software development. Kevin began their career at Treyarch in 2001 as a Software Developer, where they focused on developing a cross-platform audio library for various gaming consoles. Their primary work involved bridging between C++ and C code on the PlayStation 2. During their time at Treyarch, they contributed to games such as "Kelly Slater Pro Surfer" and "Spider-Man". In 2002, they joined OpenEye, Cadence Molecular Sciences as a Principal Developer. Kevin later transitioned to the role of Principal Platform Developer at the same company.

Kevin Schmidt attended the Massachusetts Institute of Technology from 1997 to 2001, where they earned a Bachelor of Science (BS) degree in Computer Science.

Links

Previous companies

Treyarch logo

Timeline

  • Software Engineering Director

    June 1, 2024 - present

  • Principal Platform Developer

    September, 2022

  • Principal Developer

    August, 2002