Anton Södergren

Experienced Game Programmer at Paradox Interactive

Anton Södergren has a diverse work experience in the gaming industry. Anton began their career as a Junior Game Programmer at Paradox Interactive in August 2020 and worked on various projects, gradually progressing to become a Mid-Level Game Programmer in April 2021. Currently, they hold the position of Experienced Game Programmer at the company, starting in May 2022.

Before joining Paradox Interactive, Anton worked as a Programmer at Lionbite Games from January 2018 to August 2018. During their time there, they focused on gameplay and tools programming for the game Rain of Reflections, utilizing C# and Unity. Anton was particularly responsible for the hacking minigames and played a crucial role in improving prototypes and implementing new functionality.

Additionally, Anton gained experience as a Tutor at Stockholm University from March 2017 to January 2018. In this role, they assisted students in C++ and Java programming courses, enhancing their problem-solving and communication skills.

Overall, Anton Södergren's work experience showcases their growth and expertise in game programming, with a focus on gameplay and tools development.

Anton Södergren pursued their education at Stockholm University, where they completed their Bachelor's degree in Computer Games and Programming Skills from 2015 to 2018. Following this, they furthered their studies at Stockholm University and obtained a Master's degree in Computer Science from 2018 to 2020.

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