Liz Hubley is an accomplished Associate Art Director and Lead Environment Artist at People Can Fly Studio, where responsibilities include leading artistic direction and environment art since June 2021. Prior experience includes serving as Lead Environment Artist at Build A Rocket Boy and a Senior Artist at Raven Software, contributing to environment art for the Call of Duty franchise and performing QA testing for the original AAA IP, Singularity. Earlier roles include web design at WebHub Design, 3D art at Last Straw Productions, modeling and QA for flight simulation environments at Harris Corp., and character modeling at Blake Enterprises. Liz Hubley completed a Bachelor of Science in Computer Animation from Full Sail University, where skills in animation preproduction were further developed through an internship.
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