Michelle Ang has a diverse work experience in the field of art and game design. Michelle began their career as an intern at Caravan Studio in 2014 and later worked as a 2D artist at Jotter Production from 2010 to 2013. Michelle then joined H26 as a 2D artist for a year. Michelle's experience includes roles such as a concept artist, 2D game artist, environment/Background design artist, props artist, and creative consultant. Michelle has worked for companies like Phoenix Labs, Cellardoor Games, SMG Studio, PT. Niji Games Studio, Rocknano Global, and has also worked as a freelance 2D artist. Michelle's most recent position was as a concept artist at Phoenix Labs, which they began in July 2021.
From 2006 to 2011, Michelle Ang attended Universitas Kristen Maranatha Bandung, where they pursued a Bachelor of Arts (BA) degree in Graphic Design.
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