Coatsink
Raquel Grisales is an accomplished artist with extensive experience in the video game industry. Currently serving as a Senior Concept Artist at Coatsink since May 2025, Raquel focuses on developing concept art and collaborating closely with the Lead Artist on the title BattleKin. Previously held the position of Game Artist at SIZE FIVE GAMES LIMITED, where responsibilities included designing characters, backgrounds, and props for an unannounced AA title. As Art Lead at Tripledot Studios, Raquel managed art team schedules and provided guidance for artist development. In a prior role as Lead Game Artist at Supersolid, Raquel coordinated art content for the live games Home Street and Food Street. Raquel began a freelance career in 2014, working with various global clients on multiple projects, after earning a Bachelor's Degree in Entertainment Design from ArtCenter College of Design and an Associate’s Degree in Animation from Escuela Superior de Dibujo Profesional.
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Coatsink
Coatsink is a passionate and talented indie team working on games for PC, VR, console and mobile. Since Tom Beardsmore and Paul Crabb established Coatsink in 2009-10, the company has grown into a recognised face in the independent developer community, growing VR industry, and applications market. Currently, They’re working on some original projectsfor release on PC, Oculus Rift/Samsung Gear VR, and console while also doing work-for-hire for a couple of international studios.