Paul Inouye is an experienced design professional with a diverse background in the gaming industry, currently serving as Design Director at Piranha Games since October 2008, focusing on the concept and design of new intellectual properties. Prior roles include Designer at Nexon Publishing North America, where responsibilities included feature set design and game pitch documentation, and Designer at Radical Entertainment, specializing in scripting and gameplay design. Paul Inouye began a career in game development as an Assistant Producer at Electronic Arts, contributing to design, implementation, and production for over seven years. Paul Inouye holds a Diploma in Computer Systems: Analysis & Design from the University College of the Cariboo, completed in 1997.
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