Erik Purins is a Senior Build and Release Engineer at Pixar Animation Studios since May 2023, following a seven-year tenure as a Software Engineer at Apple. Prior experience includes a role as a Software Engineer at Caustic Graphics Inc., focusing on build engineering for various software development kits and migration processes, and serving as a Build Engineer at Day 1 Studios, where improvements and maintenance were implemented across codebases. Erik's career began in the video game industry at Z-Axis/Activision, contributing as both a Build Engineer and Technical Artist on several notable projects. Educational background includes a BS in Art from the University of Wisconsin-Madison and studies in Video Game Design at the University of Silicon Valley.
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