Samuel Corbin

Lead Gameplay Engineer at Playable Worlds

Samuel Corbin is a Lead Gameplay Engineer at Playable Worlds since May 2021. Prior to this role, Samuel worked as a Senior Gameplay Engineer at Iron Realms Entertainment from March 2019 to April 2020, where Samuel also served as an Assistant Producer and Programmer. Samuel holds a Master's Degree in Cognitive Science from the University of Rochester and a Bachelor's Degree in Linguistics from the University of California, Santa Cruz. Samuel has experience in designing, implementing, and shipping new game systems, and currently leads gameplay development on a groundbreaking MMO.

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