TB

Tobias Biehl

Technical Artist at Playdead

Tobias Biehl is a seasoned Technical Artist with extensive experience in the video game industry, currently working at Playdead since July 2013 on a new project. Prior to that role, Biehl worked at Hapti.co from May 2012 to April 2013, specializing in tools such as Unity, 3DS Max, and 3D Coat. Between 2002 and 2012, Biehl contributed to IO Interactive, focusing on visual effects and graphics optimization for titles like Hitman: Absolution and Kane & Lynch. Earlier experiences include positions at M-A-G-I-C and LightHouse, where Biehl worked on CG and visual effects for various media projects. Tobias Biehl holds an HF degree from Lyngby Uddannelsescenter and has completed relevant educational programs at Lyngby og Omegns Handelsskole and Gentofte Skole.

Links


Org chart

Sign up to view 0 direct reports

Get started