PLAYERUNKNOWN Productions
Tom Schoen is a seasoned business development professional with extensive experience in the video game and entertainment industries. Currently serving as the Business Development Manager at PLAYERUNKNOWN Productions since August 2022, Tom previously held key roles at Utomik as Content Director and Partner Manager, contributing to a subscription service boasting over 1300 PC games. As Co-Founder and Vice Chairman of Rangemu 蘭ゲーム, Tom worked on enhancing collaboration between the Dutch and Japanese gaming sectors. Additional experiences include account management positions at Reshift and Eye For Games Magazine, as well as freelance business development and marketing services through Will Manage. Educational background includes studies at Escola Secundária Artística de Soares dos Reis, Fotovak School, and Mendel College.
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PLAYERUNKNOWN Productions
PLAYERUNKNOWN Productions is an independent development studio based in Amsterdam focused on creating sandbox worlds on a massive scale. Our team of game developers and researchers are using machine learning and other modern technologies to push the envelope of what is possible with open worlds in gaming. Our goal is to build deep, systemic playgrounds hundreds of kilometers wide and populated by thousands of players. At PLAYERUNKNOWN Productions we believe in a flexible work environment driven by honesty and transparency, empowering both developers and researchers to build the tools that can form the foundation of a new generation of interactive worlds. We are a passionate team of committed individuals from all over the world, working towards building the kind of experience that is only now becoming possible. Founder Brendan “PlayerUnknown” Greene is widely regarded as the creator of the battle royale genre, originally developing the mode as a mod for the ARMA series of games before creating the industry-defining hit PlayerUnknown’s Battleground (PUBG), which has sold more than 75 million copies on PC and console and topped mobile charts in 150 countries. Since 2018, he has been working on how to apply those same core values of scale and player freedom to new types of gameplays and even larger worlds. We believe that the longstanding dream of a massive, immersive world where players are free to do whatever they want is closer than ever before, and we believe that we can make it happen. discord/ http://discord.gg/playerunknownproductions