Gabriel Franchini is a seasoned artist with extensive experience in the mobile gaming industry, currently serving as a Senior Concept Artist at Playgig since June 2022. Prior to this role, Gabriel worked as a Concept Artist at INSANE, achieving significant contributions to multiple projects from September 2018 to June 2022. Additional experience includes freelance work as a Concept Artist and an artist position at Pipa Studios, where Gabriel contributed to the development and design of mobile games. Earlier roles include artist and graphic designer at MangoLab Studio, contributing to over three mobile games and an app, as well as a graphic designer at Activa Digital Comunicação Interativa. Gabriel's expertise spans the creation of game concepts, assets, marketing materials, and 2D animation across various platforms.
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