Polydin Studio
Yunis Sayfun is a concept artist with a diverse professional background in various companies such as Polydin Studio, BeryMery, Benar Animation, and Alma. In their current role at Polydin Studio, they create concept art. They have also worked as a keyframe artist and senior concept artist in the past. Yunis is self-educated and has created tutorials and tools in the field of concept art, providing valuable contributions to Alma studio.
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Polydin Studio
We are Polydin, a thriving game art outsourcing studio! We know that both Indie and AAA developers are after skillful artists and designers who can help them create a greater value and that’s exactly what we strive to provide them. What do we provide? • Full-on Game Development on VR, AR, Mobiles, and PC • Characters and Environment Concept art • Hard Surface & Organic Modeling • Character Rigging and Animation • Procedural Material creation • Lighting and Post effects • Level Design and Layout • look development • Asset Creation