Michel-F. Portzert is an accomplished game developer with extensive experience in Unity and C++ programming across various companies. Currently serving as Lead Unity Developer at Popcore since July 2021, Michel-F. Portzert focuses on enhancing team productivity, implementing impactful strategies, and building a high-performing engineering team. Prior roles include Senior Unity Developer, where notable achievements included developing the widely successful game Scavenger Hunt, and Game Developer at Voodoo.io, where rapid prototypes were created. Previous experience at Frima involved significant contributions to high-profile games like Fortnite and Oddworld Soulstorm, while earlier positions included engine development for Virtuos and software engineering at various startups. Michel-F. Portzert holds master’s degrees in Interactive Digital Experiences and Software Engineering, as well as an educational stint at Beijing Jiaotong University.
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