Dustin engineers the logical flow and interactive environment for the Prisms VR experiences. In addition he executes sound design and video production. After spending 10 years in music and television, he began his career as an XR Developer in 2018. In 2019 his work premiered at the Venice Film Festival in Venice, Italy and won Best Audio AR at the Unity NYC XR Jam. He holds a B.A. in Applied Music from the University of Tennessee.
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