Brian Dean Jennings

Technical Design Director at Possibility Space

Brian Dean Jennings has a diverse work experience in the field of technical design and game development. Brian Dean is currently working as the Technical Design Director at Possibility Space since May 2021. Prior to that, they served as the Lead Technical Designer at NZXR Ltd from May 2020 to March 2022.

Brian also has extensive experience at Magic Leap, Inc., where they held the position of Lead Technical Designer from July 2015 to May 2020. Before that, they worked at FableLabs as a Tools and Pipeline Developer, responsible for implementing gameplay and UI using Unity and C#.

In their previous roles, Brian worked as a Technical Designer at Maxis, where they focused on developing and scripting simulation systems. Brian Dean also served as an Independent Contractor, working as a Game Designer and UX Specialist.

Earlier in their career, Brian worked as a Senior Systems Designer at Total Immersion Software, a Technical Designer at Zipper Interactive, a Level Designer at Cranky Pants Games (THQ), and a Level Designer at Neversoft.

Overall, Brian Dean Jennings has a strong background in technical design, game development, and user experience.

Brian Dean Jennings attended UCLA from 1995 to 1998, where they studied Philosophy. No degree name was specified.

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