Nicholas Mallonee has a diverse background in software engineering and game development, with experience spanning from roles as a grocery clerk to senior positions in game studios. Beginning a career as a Junior C++ Programmer at Gun Powder Games in 2014, Nicholas progressed to roles including Site Manager at Yummy Image Media and Software Engineer at Deluxe Entertainment Services Group. Extensive freelance work has involved gameplay and VR programming, emphasizing collaboration with various game studios and projects. Currently serving as a Senior Advanced Gameplay Engineer at ProbablyMonsters, Nicholas has contributed to both unreleased AAA games and innovative AR/VR products, building a robust skill set in Unreal Engine and related technologies. Educational credentials include a Bachelor's degree in Computer Science and Information Technology from Central Michigan University.
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