Product Madness
Dan McManus is a Technical Product Lead at Product Madness with experience in user acquisition. Prior to this role, Dan worked at Big Innovation Centre as a Tech Lead for Intellectual Property Exchange. With a Bachelor of Software Engineering from McGill University, Dan has also held positions as a Software Developer at Sparkup Inc. and as a Consultant at CGI.
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Product Madness
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Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre. They have been bringing world-class social slots to real slots fans ever since.