Daniel García Fernández

Unity Developer at Product Madness

Daniel García Fernández is a skilled Unity Developer with extensive experience in building engaging gaming and immersive technology applications. Currently employed at Product Madness since September 2022, Daniel develops projects such as Lightning Link Casino Slots. Prior roles include Unity Developer at Playstark on an unannounced multiplatform project and Software Engineer at OUTFIT7 working on Talking Tom Time Rush. Daniel's background also includes a significant tenure at CTIC Centro Tecnológico, where responsibilities as an Immersive Technologies (XR) Developer involved designing innovative solutions across various sectors utilizing immersive technologies. Daniel holds a degree in Telecommunications Technologies and Services from Universidad de Oviedo, completed in 2016.

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Barcelona, Spain

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Product Madness

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Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre. They have been bringing world-class social slots to real slots fans ever since.


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501-1,000

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