Monica Ruge

Solutions Architect at Product Madness

Monica Ruge is a seasoned Solutions Architect with extensive experience in software development and system integration. Currently at Product Madness since August 2019, Monica focuses on designing features for games and modernizing game architecture through a microservices approach. Prior to this, Monica held roles at Scotiabank Colpatria as a Technical Product Manager and Solution Architect, leading teams in product requirement analysis and the integration of backend services for banking solutions. Monica's tenure at Colpatria Multibanca included project leadership in application integration and compliance with architecture guidelines. Earlier, Monica worked as an IBM Consultant at CYSCE S.A., and as Director of Quality at EXSIS SOFTWARE Y SOLUCIONES. Academically, Monica holds a Master of Architecture in IT Architecture from Universidad de Los Andes and various certifications including IBM Certified Solution Developer.

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Madrid, Spain

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Product Madness

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Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre. They have been bringing world-class social slots to real slots fans ever since.


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501-1,000

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