Theo Muller

Engineering Manager at Product Madness

Theo Muller is an experienced software engineering professional with a diverse background in game development and management. Currently serving as an Engineering Manager at Product Madness since January 2017, Theo has held multiple roles including Lead Software Developer and Senior Unity Developer, focusing on scalable architectural solutions for mobile applications with significant daily active users. Previously, Theo founded and directed Criss Cross Games and worked as a UI Developer at Stormcloud Games, where responsibilities included implementing UI designs for a PS4 title. With additional experience as a part-time lecturer at Abertay University and a background in production and artistic roles, Theo holds a Bachelor of Arts (B.A.) Hons in Games Design and Production Management from Abertay University.

Location

London, United Kingdom

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Product Madness

4 followers

Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre. They have been bringing world-class social slots to real slots fans ever since.


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Employees

501-1,000

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