Adam Schaeffer is currently a software engineer at Project Archer. Adam has previously worked as a gameplay engineer at uGen World, where they were a core team member on the mobile voxel world game QUIRK. Adam has also worked as a principal software engineer at WG Cells, where they were responsible for studio-wide shared client/server gameplay code, tools, debugging and optimization.
Adam Schaeffer has a BS in Computer Science from the University of Washington and a BA in Interdisciplinary Visual Art from the University of Washington.
They work with Michael Vaz - Lead Software Engineer, Latif Sebbane - Senior Software Engineer, and Linda Li - Backend Data Engineer. Their manager is Sujay Sahni, Head of Engineering.
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