Kyle Ryan

Gameplay Engineer at Qloud Games

Kyle Ryan currently serves as a Gameplay Engineer at Qloud Games, starting in August 2025. Prior experience includes roles as an Unreal Engine C++ Developer II, Developer, and Associate Developer at Blowfish Studios from February 2022 to August 2025, where responsibilities involved systems implementation and iteration tooling. Previous positions also include Associate Unreal Engine Developer at Grumpy Sailor Creative, where contributions were made to the Triceratops museum exhibition, and Junior UE4 Developer at S1T2, focusing on projects for the 2021 World Expo and the Macau Grand Prix Museum. Early experience includes a volunteer role as a Junior Game Designer/Unity Developer with Play Grasshopper and a contract position at S1T2 developing the KIA Beat the Beat game for the Australian Open. Kyle Ryan holds an Advanced Diploma in Design from the Academy of Interactive Entertainment, completed in 2019.

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Qloud Games

We're an independent game studio currently developing Loftia, a cozy MMO PC game! Last year we launched the biggest Kickstarter campaign to come from Australia, and now we're developing towards Alpha release. Come follow us on our journey! 🌱


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Headquarters

Sydney, Australia

Employees

11-50

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