Spidey (Matthew) Lauritzen is a seasoned game development professional with extensive experience in gameplay engineering and programming. Currently serving as a Senior Gameplay Engineer at Stoic since January 2021, Spidey has held similar senior roles at City State Entertainment and Z2. Previous positions include Gameplay Programmer at Motiga, Inc., AI Programmer at Ubisoft, and multiple gameplay programming positions at WBGames and Surreal Software. Spidey began the career at Midway Games in 2005. Spidey holds a Bachelor of Science in Real-Time Interactive Entertainment from DigiPen Institute of Technology, earned in 2006.
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