Xavier Cremaschi has extensive work experience in software engineering with a specialization in 3D technology. Xavier started their career as an intern at Alcatel Space in 2005. Later, they joined Quantificare in 2006 as a software engineer focused on 3D medical image processing. Xavier was involved in all phases of projects, from technological choices to bug fixing and maintenance. Xavier also served as a senior software engineer and technical referent, responsible for recruitment, technical training, and team skill development. During their time at Quantificare, they successfully implemented projects using C++, Qt5/QML, OpenGL, and render engine technology. Additionally, they worked on tooling related to CMake infrastructure, profiling, and optimization of compilation time, and debugging using GPU debuggers. In 2009, Xavier briefly served as a teacher substitute at Université de Nice Sophia-Antipolis.
Xavier Cremaschi pursued their education starting from 2003 to 2006. During this time, they attended two schools: Polytech'Nice-Sophia and ESSI - Ecole supérieure en Sciences Informatiques. At both institutions, they obtained a degree in Engineering, specializing in various areas including Imagery, Network, Software development, and Operating systems.
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