Jeremiah Sypult

Audio Director at Raven Software

Jeremiah Sypult is an accomplished audio professional with extensive experience in the gaming industry. Currently serving as Audio Director at Raven Software since June 2016, Jeremiah collaborates with various teams on Call of Duty projects and other video game titles. Previously, as IT Manager at Spredfast from October 2013 to May 2016, Jeremiah managed technology needs for employees and supported the transition from Shoutlet. Jeremiah's journey in audio began at Raven Software as a Sound Designer from 2006 to 2011, where notable achievements included leading audio for "Singularity" and gaining recognition for outstanding sound presentations. Earlier experience includes Systems Administration at StudioNorth from 1998 to 2006 and independent game development and audio work. Additionally, Jeremiah freelanced as a Composer for id Software, with a notable track published on the QUAKE II soundtrack. Education includes attendance at Antioch Community High School from 1994 to 1997.

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Raven Software

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Raven Software is the developer of numerous award-winning games, including significant contributions to the blockbuster Call of Duty series. Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise.


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201-500

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