Terry Rizzi is an accomplished Lead Gameplay UI Engineer at Raven Software, with a career spanning from March 2016 to the present, during which a team of UI Engineers was managed for the development of Call of Duty titles, including CoD Warzone and CoD Warzone 2. Terry Rizzi's technical expertise includes proficiency in C++, C#, Lua, and custom gamescript, contributing significantly to interface optimization and functionality enhancements. Prior experience includes roles as a UI Engineer at Red 5 Studios, developing user interfaces for Firefall, and as a Generalist Engineer at Zombie Studios, addressing over 150 bugs while contributing to the development of the title Daylight. A Bachelor of Science in Computer Science in Real-Time Interactive Simulation was obtained from DigiPen Institute of Technology in 2013.
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