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Huyen Trang Dinh

Gameplay Programmer at Red Barrels

Huyen Trang Dinh is a skilled Gameplay Programmer with experience at various well-known companies such as Red Barrels, Bethesda Game Studios, and Ubisoft Montréal. With expertise in C++, UE4, C#, DX12, and more, Huyen has worked on projects like The Outlast Trials, Starfield, and Roller Champions. Huyen also has experience as a Computer Graphics Lab Teacher and Teaching Assistant, as well as roles in film technical illustration and software engineering internships. Huyen is a graduate of Polytechnique Montréal with degrees in Computer Software Engineering and Aerospace Engineering.

Location

Montréal, Canada

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Red Barrels

Red Barrels est le studio derrière la série immersive d’horreur Outlast, qui a su terrifier plus de 15 millions de joueurs à travers le monde. Basé à Montréal, la mission de Red Barrels est de créer des expériences inoubliables qui sauront glacer le sang des joueurs. Intéressés à en savoir plus sur nous ou sur la possibilité de rejoindre notre équipe ? N'hésitez pas à nous contacter. Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 15 million players worldwide. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold. Interested in learning more about us or the possibility of joining our team? Don't be afraid to reach out and let us know. Email: info@redbarrelsgames.com Twitter twitter.com/TheRedBarrels Facebook facebook.com/RedBarrels Web redbarrelsgames.com


Headquarters

Montreal , Canada

Employees

11-50

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