Red Barrels
Lucas Coquet is a Level Designer who has worked at Red Barrels on Outlast Trials. Prior to that, they worked at Studio XP as a Professeur Unity focusing on developing teaching skills. At ISART DIGITAL Montréal, Lucas was a Game/Level Designer on various projects. Additionally, they also worked at 01 Studio as a Level Designer on CityWars Savage. Lucas obtained a degree in AEC concepteur mécanique de jeux, Game designer from ISART DIGITAL Montréal.
Red Barrels
Red Barrels est le studio derrière la série immersive d’horreur Outlast, qui a su terrifier plus de 15 millions de joueurs à travers le monde. Basé à Montréal, la mission de Red Barrels est de créer des expériences inoubliables qui sauront glacer le sang des joueurs. Intéressés à en savoir plus sur nous ou sur la possibilité de rejoindre notre équipe ? N'hésitez pas à nous contacter. Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 15 million players worldwide. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold. Interested in learning more about us or the possibility of joining our team? Don't be afraid to reach out and let us know. Email: info@redbarrelsgames.com Twitter twitter.com/TheRedBarrels Facebook facebook.com/RedBarrels Web redbarrelsgames.com