Philippe Morin

Senior Game Designer at Red Barrels

Philippe Morin is a co-founder of Red Barrels and has held various roles in the video game industry, including Creative Director at Ubisoft and Electronic Arts. Philippe has also worked as a Game Designer at Naughty Dog and Ubisoft on games like Assassin's Creed and Prince of Persia. Morin has a background in cinema, having studied at Université de Montréal.

Location

Chambly, Canada

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Red Barrels

Red Barrels est le studio derrière la série immersive d’horreur Outlast, qui a su terrifier plus de 15 millions de joueurs à travers le monde. Basé à Montréal, la mission de Red Barrels est de créer des expériences inoubliables qui sauront glacer le sang des joueurs. Intéressés à en savoir plus sur nous ou sur la possibilité de rejoindre notre équipe ? N'hésitez pas à nous contacter. Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 15 million players worldwide. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold. Interested in learning more about us or the possibility of joining our team? Don't be afraid to reach out and let us know. Email: info@redbarrelsgames.com Twitter twitter.com/TheRedBarrels Facebook facebook.com/RedBarrels Web redbarrelsgames.com


Headquarters

Montreal , Canada

Employees

11-50

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