Philip Harris is an accomplished design director currently at Relic Entertainment since July 2020, overseeing a 20+ person team on an unannounced title while establishing the game's high-level vision. Prior roles include principal designer and lead narrative designer for Company of Heroes 3, where Harris directed a narrative team, and senior designer at Respawn Entertainment, leading technical development for Apex Legends. Harris's extensive experience at Electronic Arts includes positions as a senior software engineer, group technical director, and technical director on notable projects such as FIFA Street 3, with achievements in enhancing technology and teams across various titles. Earlier career highlights feature lead programmer at Codemasters and director at Batfish Studios, bringing technical leadership and narrative design expertise to projects from Lego Island Extreme Stunts to Operation Flashpoint 2.
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