Simon Wasselin is an accomplished Lead Narrative Designer at Remedy Entertainment Plc since August 2018, where responsibilities include designing narrative-driven gameplay features for ALAN WAKE 2, leading a diverse team, and implementing dialogue systems. Previously, Simon held significant roles at Quantic Dream, including Lead Game Designer for DETROIT on PS4, managing a team and collaborating closely with the Creative Director on game vision. With a rich background in game design, narrative development, and technical consulting, Simon's earlier experience includes positions at Yeteam, Ubisoft, and XII singes, alongside a Master's degree in Game Design and Project Management from Supinfogame.
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