Charles L. is a Software Engineer II at Respawn Entertainment and Electronic Arts since 2021, focusing on game AI and test automation. Prior experience includes serving as a Senior Developer at PUBG Corporation and PLAYERUNKNOWN Productions from 2019 to 2020, where technologies for Special Projects were developed. From 2018 to 2019, Charles worked as a Senior Embedded Developer at Fortinet, specializing in containerization and virtualization-based cyber defenses. Charles has a substantial background with PlayStation and SN Systems Ltd (2011-2017), where development of various compilers for PlayStation platforms took place. Earlier career experience includes working as a Software Programmer at IBM (2007-2009), developing compilers for Linux and AIX. Charles earned a Bachelor's Degree in Electrical Engineering from the University of Toronto.
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