Kevin Quinn is a highly experienced Lead Environment Artist currently working at Respawn Entertainment since March 2022, contributing to the development of Star Wars Jedi: Survivor for PS5, PC, and Xbox X/S. Prior to this role, Kevin spent a decade at Santa Monica Studio, where contributions included work as a Senior Staff Environment Artist on God of War: Ragnarok and the original God of War, alongside projects such as a canceled sci-fi project and God of War: Ascension. Before Santa Monica Studio, Kevin held the position of Lead Environment Artist at Airtight Games, overseeing pre-production for Murdered Soul Suspect and contributing to Dark Void. Early career experience includes roles at iBase Games and Liquid Development, where Kevin worked on various gaming projects including Jaws Unleashed and Torino 2006.
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