MF

Merritt Filban

Senior Texture Artist II at Respawn Entertainment

Merritt Filban is a seasoned Senior Texture Artist at Respawn Entertainment since November 2021, with a robust background in the gaming industry that includes a tenure as Team Lead Artist at Ubisoft Toronto from March 2012 to October 2021, focusing on post-launch content for Far Cry 6. Prior experience includes roles as Senior Texture Artist on notable titles such as Far Cry 4, Far Cry 5, and Splinter Cell: Blacklist, alongside positions at Silicon Knights and Bungie, contributing to X-Men: Destiny and Halo Reach, respectively. Merritt also served as a Game Art & Animation Professor at Seneca College, specializing in texturing and material creation. Merritt Filban holds a Bachelor of Fine Arts in Game Art and Design from the Art Institute of Portland, earned between 2005 and 2008.

Location

Toronto, Canada

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Respawn Entertainment

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Respawn Entertainment is a AAA game development studio that was founded in 2010 by former co-founders of Infinity Ward and creators of the multi-billion dollar Call of Duty and Modern Warfare franchises.


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Headquarters

CA, United States

Employees

51-200

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